Experimental Game (personal work)
By dividing and formulating the action of painting, I tried to express the weirdness of mechanized production. I attempted to convey the horror of collective assimilation and therefore, promote the importance of independent thinking and individuality. Who’s there? He’s colorful. I want to be like that. Start a draft. Blow off the mist.
1.  When I paint an oil painting, it is always able to best reflect and expresses my personality and ideas.
2. But, as soon as I started writing, I started wanting to please others, critics and the general public.
3. So ended up losing myself in a process of trying to express myself. I became the painting itself, and I became the object of others' viewing.
Extract the UV structure of the 3D model and print it, draw the texture with a crayon and apply it back to the 3D model.
Without the use of drawing software, the combination of rough and random pencil lines, oil painting colors, and regular modeling created a weird and eccentric environment.
Character Design: 
Design a unique aesthetic in a simple character. There is only one character, and the image is very normal. But I use surface materials to express the game's eerie atmosphere and themes, as well as the character's characteristics and states.

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